I will try to have a Mac port available for the next update release! There are currently no text-based tickle scenes other than plot/story mentions, just tickling in the battles.
Thanks for checking it out! I hope you'll be around for the next update!
I’m really glad to hear that! I’ve already made a good amount of progress into the next major version/release which will have at least double the content and quite a few bug fixes! I’m hoping to have the next version out by the end of the month for play testing, so stay tuned!
I'm loving this so far! Fun rpg and really good ai elements. There seems to be a single enemy in the list that I can't find anywhere, I wonder where it should be?
Thanks for the feedback! I’m glad you enjoyed the demo, I hope you’re looking forward to the next update!
About the enemy you can’t find, that’s actually a mistake on my part! I removed that enemy from its original area and was going to put it in a different location but I must’ve forgot to enable it. Sorry about that!
That’s really good to know, thanks for bringing it to my attention! Also if you don’t mind, roughly how long did it take for you to finish your playthrough of the demo?
Hello there; best of luck on the game! While I'm not too keen on the AI assets, I understand needing to use placeholders and hope to see it replaced with commissioned art/voices/etc. someday. Some comments I have after playing what I could: -I see you've noted the spelling/grammatical errors! -Your Skills need definitions about what they do; atm they're all blank. On the player side of things, no one sees anything unless you allow them to see it. -There is a chest in the Desert Town's Inn that gives you infinite money; you missed a check for when the chest is opened. -Speaking of checks, you need more; it is super easy to sequence break and skip parts of the story. -The Wood Elf; after beating her, the cutscene never plays. It just replays the fight endlessly. -Beating the Guardian at the pyramid does not drop a Blessing despite saying so (IIRC). -If you need an Artist/VA, let me know; I may know some who are looking for commissions.
Hi! Thank you so much for the feedback, it really means a lot that you checked out my project!
I'm especially thankful that you brought up the Wood Elf thing! I never actually tested the "I will leave" option which somehow messes up the entire event interaction, I removed it since it wasn't a necessary thing anyway.
I also went through and fixed as many of the spelling issues as I could fine, I was just in a hurry and RPG Maker doesn't have spellcheck lol.
I've been working on it more today and I will be putting a patch out soon that fixes most of the day 1 issues, so I really want to thank you for giving me the feedback!
Thank you so much for taking the time to give me some advice! I'm really looking forward to the next release of ML on your Patreon, keep up the great work on it!
Also yeah if you know artists who are looking for commissions please do let me know! I would really like to start phasing out the AI assets as soon as I can.
i really enjoyed it. wish there was more scenes and stuff. didn't figure out how to get defeated poses tho. i'll be keeping keen eye on this project for sure
Hey! I'm working on a patch right now that adds a gallery for the playable characters and the enemies as well. There will be unlockable images for the party members at level 1, 5, 10, and 20!
liked the game cant wait for more but you could add so we can see the characters we play ticklish spots so we know what buffs to put on them but in overall i liked it quite a lot
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Sounds interesting! Could u upload it for Mac? Also are there defeat scenes with text? Or only the tickling in the fights?
I will try to have a Mac port available for the next update release! There are currently no text-based tickle scenes other than plot/story mentions, just tickling in the battles.
Thanks for checking it out! I hope you'll be around for the next update!
i seriously cant wait for a new update i already played the current version like 3 or 4 times
I’m really glad to hear that! I’ve already made a good amount of progress into the next major version/release which will have at least double the content and quite a few bug fixes! I’m hoping to have the next version out by the end of the month for play testing, so stay tuned!
Thanks for playing so far!
I'm loving this so far! Fun rpg and really good ai elements. There seems to be a single enemy in the list that I can't find anywhere, I wonder where it should be?
Thanks for the feedback! I’m glad you enjoyed the demo, I hope you’re looking forward to the next update!
About the enemy you can’t find, that’s actually a mistake on my part! I removed that enemy from its original area and was going to put it in a different location but I must’ve forgot to enable it. Sorry about that!
All good, and happy to help! Some thing else I found is that going into the safe room while in the safe room makes it so you can't get out.
That’s really good to know, thanks for bringing it to my attention! Also if you don’t mind, roughly how long did it take for you to finish your playthrough of the demo?
I've played a few times now, and it takes 2-3 hours. Very, very nice for a demo.
Hello there; best of luck on the game! While I'm not too keen on the AI assets, I understand needing to use placeholders and hope to see it replaced with commissioned art/voices/etc. someday. Some comments I have after playing what I could:
-I see you've noted the spelling/grammatical errors!
-Your Skills need definitions about what they do; atm they're all blank. On the player side of things, no one sees anything unless you allow them to see it.
-There is a chest in the Desert Town's Inn that gives you infinite money; you missed a check for when the chest is opened.
-Speaking of checks, you need more; it is super easy to sequence break and skip parts of the story.
-The Wood Elf; after beating her, the cutscene never plays. It just replays the fight endlessly.
-Beating the Guardian at the pyramid does not drop a Blessing despite saying so (IIRC).
-If you need an Artist/VA, let me know; I may know some who are looking for commissions.
Again, best of luck!
Hi! Thank you so much for the feedback, it really means a lot that you checked out my project!
I'm especially thankful that you brought up the Wood Elf thing! I never actually tested the "I will leave" option which somehow messes up the entire event interaction, I removed it since it wasn't a necessary thing anyway.
I also went through and fixed as many of the spelling issues as I could fine, I was just in a hurry and RPG Maker doesn't have spellcheck lol.
I've been working on it more today and I will be putting a patch out soon that fixes most of the day 1 issues, so I really want to thank you for giving me the feedback!
Thank you so much for taking the time to give me some advice! I'm really looking forward to the next release of ML on your Patreon, keep up the great work on it!
Also yeah if you know artists who are looking for commissions please do let me know! I would really like to start phasing out the AI assets as soon as I can.
Do you have a Discord? I can try and help you more there!
Just messaged you on patreon!
i really enjoyed it. wish there was more scenes and stuff. didn't figure out how to get defeated poses tho. i'll be keeping keen eye on this project for sure
Hey! I'm working on a patch right now that adds a gallery for the playable characters and the enemies as well. There will be unlockable images for the party members at level 1, 5, 10, and 20!
liked the game cant wait for more but you could add so we can see the characters we play ticklish spots so we know what buffs to put on them but in overall i liked it quite a lot
Thanks! The next major update will improve the animations and menus, and have a fully playable act 2! I hope you're looking forward to it!
Did you run into any issues while playing through the demo? If so please let me know!